tag:blogger.com,1999:blog-8653301951574738973.post8207107452130653943..comments2024-02-28T01:11:56.474-08:00Comments on THE LAND OF NOD: On Blackpoort, City of ThievesJohn Matthew Staterhttp://www.blogger.com/profile/02310914386482078369noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8653301951574738973.post-44773970908521984332011-01-02T20:58:01.302-08:002011-01-02T20:58:01.302-08:00I don't know if I've seen any of your city...I don't know if I've seen any of your city maps - I love your geomorphs and dungeon maps, though. I try to make my city maps like dungeon maps - I think D&D works best as a game of exploration, which is why I also like hex maps - they leverage D&D strengths. So, with a limited area to work with, the players can explore the different shops, learn the NPCs names and maybe build up John Matthew Staterhttps://www.blogger.com/profile/02310914386482078369noreply@blogger.comtag:blogger.com,1999:blog-8653301951574738973.post-91554892227297736552011-01-02T20:03:24.276-08:002011-01-02T20:03:24.276-08:00I (heart) city maps. Mine seem so much more abstra...I (heart) city maps. Mine seem so much more abstract than yours.Dyson Logoshttps://www.blogger.com/profile/14352404068239792475noreply@blogger.com