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Monday, October 31, 2011

NOD 11 - Just in Time for Halloween

Just in time for Halloween, NOD 11 arrives with the beginning of a five part hex crawl set in the scariest place in creation - HELL! Also, four new races for your underground adventures, a sinister new class - the demonologist, four new demon lords to bedevil your players and some tips on sprucing up the most under appreciated mega-monsters in gaming, the titans.

Compatible with most old school rules

140 pages

PDF is $3.50

Print version not on sale until I get a proof copy

Well, what are you waiting for? GO BUY IT MAN!

NOD 12 (coming in December) will feature the next installment of Hell, a write-up of a hero and villain for Mystery Men!, the first part of the "shades of ..." dragon articles, four more underground races (drow, duergar, svirfneblin and notac-ichat) and, finally, the Mutant Truckers mini-campaign.

7 comments:

  1. Is the painting titled "Lord Kitten and his friends defeat St. Eustacius" or what? :)

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  2. Really enjoying reading the starting areas of the glooms - I think Involm on page 26 is missing some info on his circlet ...

    Also, are the dark grey areas in the Glooms solid rock?

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  3. Thanks. Actually, sentence was just missing a period. The circlet is a skeletal warrior thing - check Tome of Horrors Complete or the old Fiend Folio for more on that. And yes, the dark grey areas are solid stone.

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  4. I'm awaiting another Lulu sale on PDFs for this.

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  5. What kind of level range would you recommend for a party wandering in to hell from the outside, by the way?

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  6. Hell is definitely for high level characters - probably 9th level or higher. I'm conceiving it as being "the deepest of dungeons" and thus running from 9th level (for Ante-Hell) to 18th+ (for the lowest circle, Cocytus).

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