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Saturday, November 9, 2013

Warriors for Hire


Sometimes, you need to hire some muscle to dig into that dungeon. Sometimes, you need a quick, easy blog post that can be written off of a simple illustration. This is that time!

The following warriors correspond to the images above, in order from left to right.

BARL THE BOLD
HUMAN FIGHTER (CHAMPION), LEVEL 3
STR 14 INT 10 WIS 5 DEX 11 CON 13 CHA 11
HP 17 AC 15 ATK +1 FORT 11 REF 14 WILL 16
Dominate 0 HD foes
Bull Rush
Chainmail, Quarterstaff (1d6+1), Short Bow (1d6)

Barl cut his teeth on the field of battle, and fancies himself quite the tactician. Of course, his tactics usually involve rushing the enemy and hacking them to pieces …

AVOMIR THE DARK
HUMAN RANGER (PATHFINDER), LEVEL 2
STR 13 INT 6 WIS 16 DEX 13 CON 10 CHA 5
HP 7 AC 15 ATK +2 FORT 12 REF 11 WILL 13
Sworn enemy (orcs)
Expertise
Chainmail, Short Sword (1d6+1), Longbow (1d8)

Avomir prefers the woodlands and the small villages on its borders to town and city. A lusty rascal, his exploits with the fairer sex are known far and wide.

ASTLEY OF THE BLIGHTED LAND
HUMAN FIGHTER (DUELIST), LEVEL 4
STR 13 INT 8 WIS 11 DEX 11 CON 11 CHA 10
HP 12 AC 00 ATK +4 FORT 11 REF 14 WILL 13
Dominate 0 HD foes
Iron Will, Knack (Hide in Shadows)
Chainmail, Halberd (1d10), Short Sword (1d6)

Astley comes from a far-away kingdom that was laid low by the fires of a red dragon. Speaking little, he prefers to keep to the shadows when not fighting. Astley is a suspicious man, believing there was a traitor involved in the death of his homeland and family.

ORMSBY THE GOOD
HUMAN PALADIN (COMPANION), LEVEL 5
STR 14 INT 5 WIS 15 DEX 13 CON 13 CHA 15
HP 20 AC 19 ATK +4 FORT 9 REF 11 WILL 9
Detect evil, smite chaos (evil) 3/day, lay on hands, immune to fear, turn undead, quest for warhorse
Dodge, Iron Will
Banded Mail, Shield, Spear +1 (1d6+1), Silver Dagger (1d4)

Ormsby is everything a paladin should be, save for his rather conservative approach to fighting evil. Ormsby is a plodding planner, who often takes his comrades to the brink of madness with his hesitancy to move.

CARLOVAN STRONGHANDED
HUMAN BARBARIAN (PLUNDERER), LEVEL 3
STR 15 INT 9 WIS 10 DEX 10 CON 16 CHA 11
HP 20 AC 14 ATK +3 FORT 10 REF 14 WILL 14
Land speed +10, rage 1/day, sixth sense
Cleave, Two Weapon Fighting
Scale Armor, Short Sword (1d6), Hand Axe (1d6)

Despite his prickly exterior, Carlovan is a rather decent man, though with admittedly little patience for the ways of “civilized folk”. If it were not for taverns, he would have no use at all for entering towns and cities.

ZYBOLT WYRM-BANE
HUMAN FIGHTER (FREELANCE), LEVEL 7
STR 14 INT 8 WIS 9 DEX 12 CON 13 CHA 12
HP 31 AC 19 ATK +6 FORT 9 REF 13 WILL 13
Dominate 0 HD foes, two attacks per round
Alertness, Weapon Focus (Longsword)
Platemail, Shield, Longsword +1/+3 vs. Dragons (1d8+1)

Zybolt doesn’t speak much of his history, but he has the acid scars on his back to prove that he once did battle with a green dragon. He offers no proof that he slayed the beast. He is a cunning warrior with a boundless, though wry, wit and a particular love of hard cider.

GEOFF OF THE SHIRE
HUMAN FIGHTER (ARMSMAN), LEVEL 1
STR 17 INT 6 WIS 7 DEX 14 CON 10 CHA 10
HP 6 AC 13 ATK +1 FORT 13 REF 14 WILL 16
None
Toughness
Leather Armor, Pole Axe (1d8+1), Dagger (1d4)

Geoff is a big country boy, earning his armor by fighting orcs on the frontier. A bit naïve, he is nonetheless a brave and patient warrior with a desire to become better.

HAFNAR THE DOUR
HUMAN FIGHTER (GROGNARD), LEVEL 6
STR 14 INT 10 WIS 12 DEX 13 CON 12 CHA 6
HP 21 AC 16 ATK +5 FORT 10 REF 12 WILL 13
Dominate 0 HD foes, two attacks per round
Cleave, Sunder
Chainmail, Short Sword (1d6), Heavy Crossbow (1d6+1)

Even dwarves find Hafnar unpleasant company. He is unrelentingly bleak in his outlook on life, though fortunately he speaks only rarely, preferring instead to spend his downtime smoking his pipe and staring into the fire. Despite his pessimism, he looks forward to one day building a stronghold and governing a barony.

3 comments:

  1. I kinda miss the days when you actually posted about NOD. :)

    ReplyDelete
    Replies
    1. I hear ya! I was worried that people weren't really digging the NOD posts because they tended to get way fewer page views than posts that were more general in terms of role playing games. I'll try to get more NOD content up in the future. I'm almost done writing a bit on the "history" of NOD for the NOD Companion - when it's ready to go, I'll post it on the blog.

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  2. You know, I've been looking for a good random-mercenary-company-generator table for a couple of months now, but nothing's quite fit the bill. As a lover of all things tabular, can you give me any leads?

    ReplyDelete