If memory serves, I promised to do this post two weeks ago. How time flies! In between, the family has gone through a high school graduation and a college orientation, and I've written about 8 quarterly reports for my real job. But now it is time - some G.I. Joe vehicles for GRIT & VIGOR.
I've spent the last four weeks writing High Frontier, a setting toolbox for GRIT & VIGOR based on the "retro-future", or the future that people in 1950 dreamed they and their children would enjoy from the 1960s to the futuristic year ... 2000! We're talking moon bases, space stations, space colonies, lots of cool airplanes and concept cars, etc.
Along the way, I ran across a Wikipedia article on a G.I. Joe fighter plane, and realized I could probably stat those up as well. Where possible, I used the specifications published for these vehicles, and I filled in the gaps with info on the real vehicles on which they were based.
Notes:
Jet aircraft are given a generation [G]. This is added to the aircraft's maneuverability (and thus AC) and attack rolls during combat.
Damage followed by a single asterisk (*) is multiplied by 10. Two asterisks (**) means multiply by 100.
Conquest X-30 | G.I. Joe 1986
Type: Huge Fighter G4
Hit Dice: 30 (105 hp)
Armor Class: 21
Attacks: 2 x 25mm cannons (7d6), 4 x AIM-12 Light Sparrow AAM (1d10**), 7,000 lb of bombs
Speed: 1600 mph
Maneuver: +8
Climb: 8500 fpr
Ceiling: 55,000 feet
Crew/Passengers: 1/0
These G.I. Joe fighter planes are based on the real Grumman X-29 (which appears in High Frontier). It is notable for its forward swept wings.
Phantom X-19 | G.I. Joe 1988
Type: Gargantuan Attack G5
Hit Dice: 45 (158 hp)
Armor Class: 18
Attacks: 2 x anti-satellite lasers (10d6), 2 x BY-106 Little Guy (1d10**), 1 x Bullseye III cruise missile (xxx), 2 x 2000 lb bombs
Speed: 2400 mph
Maneuver: +6
Climb: 6000 fpr
Ceiling: 72,000 feet
Crew/Passengers: 1/0
The Phantom is inspired (loosely) on a model that purported to be the "stealth bomber" (the F-117 Nighthawk) that turned out to look nothing like it.
Night Raven S3P | Cobra Command 1985
Type: Gargantuan Fighter G4
Hit Dice: 47 (165 hp)
Armor Class: 19
Attacks: 2 x 20mm cannons (6d6), 4 x SRAAM AAM (1d10**)
Speed: 2200 mph
Maneuver: +8
Climb: 6800 fpr
Ceiling: 86,000 feet
Crew/Passengers: 2/0
The Cobra Night Raven was based loosely on the SR-71 Blackbird (which means Cobra was as good at hacking the Pentagon as the Chinese, Russians, etc.)
Rattler | Cobra Command 1984
Type: Huge Attack G3
Hit Dice: 30 (105 hp)
Armor Class: 18
Attacks: 2 x 20mm cannon (6d6), 1 x 30mm cannons (8d6), 2 x AAM (1d8**), 2 x Renegade ASM (6d6*)
Speed: 450 mph
Maneuver: +5
Climb: 1000 fpr
Ceiling: 45,000 feet
Crew/Passengers: 2/0
The go-to combat aircraft of Cobra in the cartoons.
Skystriker XP-14F | G.I. Joe 1983
Type: Gargantuan Fighter G4
Hit Dice: 42 (147 hp)
Armor Class: 23
Attacks: 1 x 20mm cannons (6d6), 2 x AIM-9 Sidewinder AAM (1d8**), 2 x AIM-54 Phoenix (6d6**), 2 x AIM-7 Sparrow (1d12**)
Speed: 1500 mph
Maneuver: +8
Climb: 7500 fpr
Ceiling: 51,000 feet
Crew/Passengers: 2/0
The Skystriker was G.I. Joe's principal combat aircraft (and clearly superior to the Rattlers).
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