Oh yeah, it's already time for the second edition of B is for Barbarian! A few things occurred to me since yesterday:
I think the combat table would work better if it compared attacker skill to defender skill:
Armor: With this matrix, armor provides an armor save, as follows:
- Leather Armor/Thick Skin: Avoid losing a life on a roll of 6 on 1d6
- Chainmail/Thick Scales: Avoid losing a life on a roll of 5-6 on 1d6
- Platemail: Avoid losing a life on a roll of 4-6 on 1d6
- Magic Armor: Avoid losing a life on a roll of 3-6 on 1d6
Mounted Combat: It was also pointed out that an attacker on horseback should get a bonus. Let's turn that around - fighting a mounted attacker while on foot will count as "fighting from an awkward position", and thus degrade the attack ability of the person on foot.
Reach: One might also consider fighting somebody with better reach, either because they are larger (like a giant) or because they have a longer melee weapon fighting from an awkward position. In this case, when fighting somebody with a longer weapon, your first successful attack can be counted as disarming them rather than taking away one of their lives.
A few additional companions occurred to me:
Eagle/Falcon/Hawk: A bird of prey serves you loyally. It fights as a beast and has 2 lives. It also has Eagle Eyes and can fly, which is pretty sweet.
Panther/Lion/Tiger: This can either be a big cat or a mysterious, dark woman who can turn into a big cat. It fights as a beast and has 5 lives. It has Cat-Like Reflexes and can Intimidate.
Giant: Not a real giant, just a huge warrior played by Richard Kiel or Wilt Chamberlain. Skilled fighter with 7 lives and armed with leather armor and a maul. Can Intimidate.
Ninja: What the heck, it's the 80's! The ninja is a skilled fighter with 5 lives armed with a sword and shuriken (treat as chakram). Can fight like a Whirlwind and has Cat-Like Reflexes.
If anything else occurs to me, I'll release the 3rd edition.