Monday, February 6, 2017

Shadowlord! - A Timely Review

Once upon a time, a young me and my best friend Josh played a wondrous game of universal conquest. I have no idea where Josh got the game - maybe a gift, maybe stole it from his brother's room. No idea. But it was awesome. There was this board with all these circles on it, and cards with cool pictures of people, including this one really hot chick that Josh and I both wanted on our team, and you did stuff in it and ... stuff.

That was around about 1985, and years later I had no freaking idea what game I had played and enjoyed so much, and a few searches based on my scanty memories yielded nothing.

And then, one day in 2017, I was searching games on Etsy for some inspiration and found it. Shadowlord!! There are two exclamation points there because the game has a name ending with an exclamation point. I bought the game on Etsy, it was delivered a couple weeks ago, and last night, I finally played it again, this time with wife and daughter.

So how did it go?

Still awesome. Shadowlord! is a cool strategy game, with some nice random events and a requirement to think things through. This, of course, is why I was out on my second turn after going all in on a silly gambit. I was stupid, and the rules rightfully destroyed me.

The game involves playing one of four factions led by the Fire Lord (actually a lady), Air Lord, Water Lord and Earth Lord. The board is divided into numerous "galaxies", including the "Lost Fortress" at the center of the board where resides the Shadowlord. The Shadowlord has many minions, who pop up in the galaxies and who can be used to mess with the other players. On your turn, you roll a random event (usually good for you), build spaceships, move around the board finding new allies in the galaxies to add to your faction and maneuvering to fight. I won't go deep into the mechanics - the rules take a little while to learn, but they seem sound to me and after a few goes the game is pretty easy to play. The art is cool - the game was published in 1983, and the graphics show it in a good way. The game also has a time tracker - eventually, the Shadowlord takes control of the whole universe and beats everyone if the players take too long to win the game.

The game we played ultimately came down to wife vs. daughter, and really to my daughter's quest to rescue one of her captured merchants, Svein, from one of my wife's warriors. Svein, you see, is an anthropomorphic pig, and my daughter loves pigs. Yes, it all boiled down to a galactic Pig War, which my daughter ultimately lost. It was getting late, so we didn't play things out completely to have my wife take on the Shadow Lord for control of the universe, but we had a good time.


  1. I remember this game! I bought a used copy from a yard sale down the street when I was 10 maybe? The first time I saw 8 sided dice was frim this game. I never actually played it but i remember the circular plastic piecies with these little plastic thingies that were used for gods know what. But those character cards! They really stick out in my memory. Is there a dog man knight named Bernard? For whatever reason he was my favorite.

  2. The artwork and theme of this reminds me of 80s SF/fantasy mashups like Krull and Masters of the Universe.

  3. I just tracked this down myself and bought a copy. Loved this as a kid. Used the cards back in the eighties in a homebrew "Amber" type setting, where the cards from the game replaced those in Amber... But I digress. Shadowlord was a great game!


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