Saturday, September 1, 2012
The She-Devil [New Class for B&T]
She-devils advance using the paladin XP scheme (see Blood & Treasure Players Tome).
Requirements: Strength and wisdom 11+, dexterity and charisma 14+
Hit Dice: d8 to 10th level, +3 hit points per level thereafter
Armor Allowed: Mail shirts (or shirts of leather, scale or ringmail*), shields and bucklers
Weapons Allowed: Any
Skills: Bend bars, break down doors, riding
She-devils must make a vow of chastity that can only be broken for a lover who has first defeated them in combat. If this vow is not upheld, the she-devil loses her special abilities. Her attack bonuses are reduced to that of a thief of the same level. She must atone to regain her abilities and must kill the person for whom she broker her vow. In addition, she-devils may not hire male henchmen, though they may use male hirelings and may adventure with male characters.
A she-devil enjoys a blanket +2 bonus to Armor Class due to her fluid fighting style and the blessings of Scathach. She-devils armed with a medium or larger weapon can deflect missiles, as a monk.
Although they balk at intimate human contact, a she-devil has a particular ability to affect the emotions of men. Once per day per level, a she-devil can exude an aura (30-ft. radius) that affects all men within the aura as either a crushing despair or cause fear spell. They can alternatively use this aura to inspire women as though using either the good hope or rage spell.
A she-devil can fly into a righteous rage under the following conditions: If she sees the weak being threatened or harmed by the powerful, if she sees a female humanoid being threatened or harmed, or if she is reduced to less than half her normal hit point total by a male humanoid (or monstrous humanoid). A raging she-devil enjoys a bonus to all saving throws, Armor Class and attack rolls equal to her charisma modifier. This rage lasts for 6 rounds. When it is over, the she-devil is fatigued (see conditions) for 1 hour. A she-devil can fly into this rage no more than three times per day.
A 6th level she-devil (hellion) may attack twice per round with a melee weapon.
A 9th level she-devil may establish a stronghold. She attracts a sisterhood of 2d6 amazons (of an alignment comparable to her own) and 4d6 commoners, all women and children, seeking shelter and safety.
A 12th level she-devil may invoke her righteous rage against male (or masculine) outsiders. In addition, the she-devil generates an effect equivalent to the protection from evil spell against these outsiders.