Tuesday, February 19, 2013
Heroes, Everymen and Underdogs - Part 1
I was listening to a pod-cast today that was discussing the Iliad - a story every gamer geek should probably be familiar with - and an idea struck me.
The Iliad is set in the Age of Heroes (yeah, a TSR, AD&D2E-era book), in which the children of the gods, the heroes, were competing for glory and immortality among mortal beings, and bringing the blessings and the curses of the gods with them. What marked these heroes? Well, if nothing else, their incredible ability scores, to put it in D&D terms. Thus, the idea ...
In a campaign that ignores "race" - i.e. and all humans campaign - might it not be fun to divide the characters into broad categories based on their rolled ability scores. Now, this makes the most sense to do if you're rolling 3d6 (either in order or not doesn't really matter for our purposes). These categories might go as follows:
Ability Score Total / Category
18-54 / Underdog (and must have at least one score of 6 or lower)
55-77 / Everyman (and may not have any score lower than 8 or higher than 13)
78-108 / Hero (and must have one score of 16 or higher)
Now, what special abilities might go along with these categories? More on that tomorrow.