|Uranians have been known, from time to time, to fall in love with handsome astronauts.|
Uranians can emit energy beams that deal 2d6 points of damage and steal away one point of STR (which can be healed normally). They are capable of changing themselves into pure energy, in which form they are immune to most attacks or taking material form. In energy form, they are effectively immaterial and cannot harm material creatures. Uranians are capable of changing ambient energy into matter or matter into ambient energy three times per day (or once per day if they are creating or dematerializing something larger than man-sized). They can alter the size of others or themselves, making them up to a tenth of their normal size or up to twice their normal size (modify STR and DEX as you see fit). Finally, they can, once per day, make themselves invisible and remain invisible until they attack or otherwise interact with another person.
Uranians suffer only half normal damage from ray guns and other energy-based attacks.
URANIAN: HD 6; DC 18; FIGHT 12 (strike 1d6); SHOOT 12 (energy beam 2d6); MOVE F; STR 6; DEX 6; MEN 6; KNO 5; DL 10; Special: Invisibility, transmute matter and energy, energy form, enlarge or reduce self or others.